Thank you for your time, I hope you take my ideas into consideration. Fully zombified players will have a buff that makes them have higher unarmed damage, like normal zombies. Fully zombified players can press a button, for example, Y, on a non infected/ zombified player to have a small chance to infect them, than the infected will have to either join the zombies, or get a cure. You will still have your normal skin, but, be zombified. Once fully zombified, Zombies will not attack you. It wouldn't have so many debuffs, Infected would slowly become zombies. It should be made out 3 Rotten Flesh, on the top row, 2 Glass Panes, on the outside of the middle row, 3 Glass Panes on the bottom row, and a water bucket in the center, giving bucket back after crafted. There should be a syringe with a 1/3 chance to Infect you, 2/3 to do nothing, for the people who want infection. This mod could be used for a large server, Infected V Cured. It shouldn't be that bad, I think you should have a choice to be infected, not have to be cured 24/7. But I think that being infected should be a viable option. Thanks for using our mod! We are open to suggestions, so if you feel like leaving any then just post it on the comments! You can also support us via Patreon if you feel like it! Our mod is under the GPL v3 License, you can find the open source link right here: Our mod uses the GPL v3, so feel free to use our mod on any mod pack, it's not necessary to give us credits and a link to this page or the Minecraft Forums, but it would be really appreciated if you do so. Mod Spotlight by HelldogMadness (v 1.0/2.0) Mod Spotlight by i Febag (tomberry87) (v 1.0/2.0) Mod Spotlight by the "TrollenBros" (DarkWolf Gaming) (v 1.0/2.0) The Zombie Cure cures the infection caused by zombies, what you do is you eat the item, and after 10 seconds every status effect that has been caused by the Infection will be cured. Potion Effects after two minutes of being Infected.You can't read the names of the items while being Infected.
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